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作者:雷霆之怒公益服 来源:http://www.edmi.com.cn 时间:2020-09-02 05:21
company noted that Amazon’s average was $1.73 compared with $2.21 on iPhone, $3.39 on iPad, and $3.55 on Google Play.
App tracking company Distimo kicked off its April report by revealing that the top 200 free apps on the U.S. Amazon Appstore saw a total of 16 million downloads in March. Similarly to the
Although it too saw Amazon’s influence growing, it found that overall, Google Play was still beating on revenue. Distimo said that the number of paid downloads in Google Play is twice the
We’re following up with EA to get a clearer picture of what’s happening at the company. If you have any information that can fill in the gaps, please get in touch with us at news at gamasutra dot com. All confidentiality will be honored.
As expected, the amount of device installs for free apps in Google Play is significantly higher compared to the Amazon Appstore. The Dutch firm adds that Google Play is approximately 10
1)Distimo takes a deep dive into the Amazon Appstore, compares to Google Play
IDC’s take comes after Juniper predicted that the number of games downloaded across mobile and tablet will triple by 2017, thanks to cloud-based games taking pride of place on portable devices.
App usage tends to drop off overnight, and weekends see higher daytime app usage through the day (9-5). During the normal workday, people use apps at least 75 percent as much as on weekends, the data shows.
Previous reports have confirm roughly the same thing: that Android developers are turning to Amazon’s Appstore in greater numbers, and are seeing the benefits. Amazon Appstore’s revenue per user tops that of Google Play, or even iOS, in some cases. Last summer, for example, mobile gaming startup TinyCo, was saying that its revenue per user was higher on Amazon than on iTunes or Google Play. However, another report from Flurry said that iTunes was number one, and Amazon was in second place in terms of its revenue generation capabilities. Flurry had found that for every $1 spent on the iOS store, Amazon’s store generated $0.89, and Google Play $0.23.
从亚马逊Appstore前200名付费应用情况来看,Mojang游戏《Minecraft – Pocket Edition》(6.99美元)位居3月份美国榜单第一名。但在这两个应用商店的前1000名付费应用榜单中,Google Play的付费下载量仅比亚马逊多2倍左右。Imangi Studios另一款游戏《Temple Run:Oz》在亚马逊应用商店排名第五,在Google Play下载量超过14万次,但在亚马逊中仅为4.2万次,两者之间相差3.4倍。
The source also said key titles that were being handled by EA Partners — a publishing branch that handles externally-developed games — are still on track, namely Insomniac Games’ upcoming
“Juniper Research believes that mobile and tablet games will not mark the end of this market, but with players such as Nintendo cutting its sales forecasts by 14 percent for its 3DS, and 27 percent for its Wii U, it is hard to deny the challenge by the smartphone and tablet sector,” Juniper concludes.
These are hard but essential changes as we focus on delivering great games and showing players around the world why to spend their time with us.
“We believe this comparison says a couple of important things about the app audience: first that it has reached critical mass, and second that it is still highly fragmented relative to more traditional forms of media,” notes Flurry head of research Mary Ellen Gordon on the company blog.
It may be some time yet until that transition completes (if you even believe in this “either/or” scenario, that is). But meanwhile, when app usage is compared with the Internet audience using desktops and laptops, things are more even. During February, for example, Flurry saw 224 million monthly actives using mobile apps in the U.S. That same month, comScore reported 221 million desktop and laptop users of the top 50 U.S. digital properties.(source:techcrunch)
App Annie还发现iOS和Google Play的热门付费应用平均售价均高于亚马逊,例如在前400名热门付费应用中,亚马逊平均售价为1.73美元,iPhone版本为2.21美元,iPad版本为3.39美元,Google Play为3.55美元。
report from Morgan Stanley, which showed that there has been a 50 percent decline in TV audience ratings since 2002, illustrating this point. size of paid downloads on Amazon, but the revenue gap was smaller. According to its analysis, the top 200 paid applications in Google Play in the U.S. made $5.2 million in March 2013,examining similar trends among the two leading Android app marketplaces. Its findings were a bit different.
The firm also noted that reaching the key 18 to 49-year-old demographic using traditional media will become increasingly difficult as they turn towards digital media more. Flurry cited a
Minecraft – Pocket Edition ($6.99) claimed the No. 1 position among the top paid apps in the U.S. in March. Although there’s a stark difference between the Amazon Appstore and Google Play
The same source claimed that reports of 2,000 layoffs at EA are widely overstated. (source:gamasutra)
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